We’re Not Just a Publisher We’re a Growth Partner

Our mission is to bring visionary games to life, while keeping their original spirit intact.
hero-about-1
hero-about-2
From mentorship to marketing muscle — we’re the team that scales, supports, and believes in your game.
Let’s partner
about

Only Hits is an independent
publisher for PC, console & mobile.

003
About section image
01
Who we are
We’re not just another publisher — we’re a specialized growth partner. Our approach merges big-studio analytics, hands-on creative mentorship, and flexible financing options, so each project evolves without losing its original spirit.
02
Our values
We collaborate closely with developers to ensure their vision remains front and center. We treat every game like an art form. Anything made with the right energy becomes impossible to resist — an unstoppable hit.
03
Our mission
Our mission is to introduce players to high-quality, one-of-a-kind titles that captivate, inspire, and stand out from the crowd. Every project in our lineup is distinct, and we tailor our approach accordingly — merging creative freedom with data-driven insight, marketing finesse, and platform expertise. We bring major-studio know-how, but stay nimble like an indie team.

Only Hits empowers creators through smart, experience-led publishing.

004
2012
Core team begins working together, gaining experience across multiple studios.
2022–2023
Active fundraising and preparation for publishing operations.
2024
Official launch of Only Hits and development of first signed projects
2025
Several AA and AAA titles in development; active scouting for new projects to support
steps

Learn more about how we publish & support games.

005
S/001
Check the Fit

Before you apply, make sure your game fits our focus:

  • PC, Console, or Mobile (no Web3, gambling, or clones)
  • Clear gameplay vision and genre
  • Prototype, demo, or at least strong documentation
  • Small to midsize team open to long-term collaboration
S/002
Prepare Your Materials

You'll need:

  • A pitch deck (PDF or link — include game vision, team, platform, audience, etc.)
  • Development stage and roadmap
  • Budget estimate (even rough is fine!)
  • Build, vertical slice, or gameplay video (if available)
S/003
Submit Your Game

Use our submission form to share your materials.
We treat every application confidentially.

S/004
Review & Feedback
  • We review all submissions internally.
  • If your game fits, we’ll reach out within 2–3 weeks.
  • If not, we may still connect you with other opportunities.
S/005
Let’s Talk!

If we move forward, we’ll discuss funding, milestones, and how our team can support your vision.

We keep things collaborative, realistic, and respectful.

Ready to pitch?

Pitch To Us

Check our services. Everything you need to launch & grow.

01
Strategic Launch & Marketing

Before you apply, make sure your game fits our focus:

  • PC, Console, or Mobile (no Web3, gambling, or clones)
  • Clear gameplay vision and genre
  • Prototype, demo, or at least strong documentation
  • Small to midsize team open to long-term collaboration
02
Platform & Business Relations
  • Negotiations with Steam, EGS, GOG, PlayStation, Xbox, Nintendo, and mobile stores
  • Store page optimization & campaign management
  • Platform-driven promotions & seasonal sales
  • Visibility & targeted advertising strategies
03
Live Operations & Growth
  • Ongoing build management & updates
  • Technical & player support
  • Monetization design & revenue optimization
  • Continuous QA & gameplay refinement
  • KPI tracking & advanced analytics
04
Localization & Adaptation
  • Ongoing build management & updates
  • Technical & player support
  • Monetization design & revenue optimization
  • Continuous QA & gameplay refinement
  • KPI tracking & advanced analytics
benefits

Your Growth Partner from Idea to Global Launch

005
brand logo
01
Mentorship
Get expert guidance while keeping your creative vision intact.
02
Funding
Receive funding in stages, aligned with your development needs.
03
Strategy
From strategy to execution—reach the right players at the right time.
04
Transparency
Transparent terms designed to empower small and mid-size teams.
05
Partnership
We back both the game and the team, aiming for long-term collaboration and shared success.
With 18+ years of development-studio and publishing experience, Jeffry Liptak successfully launched global hits at Big Fish before founding Only Hits.
With 18+ years of development-studio and publishing experience, Jeffry Liptak successfully launched global hits at Big Fish before founding Only Hits.
Founder Jeffry Liptak
Encouragement to submit even early-stage projects
Ready to pitch?
Submit Your Game